<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Former Disney Veteran Explains Why Big Studios Have Abandoned 2D Animation	</title>
	<atom:link href="https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/</link>
	<description>Animation News, Reviews, Interviews, Podcasts &#38; Videos!</description>
	<lastBuildDate>Thu, 15 Feb 2018 04:45:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.7.4</generator>
	<item>
		<title>
		By: Jordan		</title>
		<link>https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-37860</link>

		<dc:creator><![CDATA[Jordan]]></dc:creator>
		<pubDate>Thu, 15 Feb 2018 04:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://rotoscopers.com/?p=26581#comment-37860</guid>

					<description><![CDATA[Not only do I see all the movie / animation studios producing all 3-d computer animated features, when I look at most of the anthro animal / Furry art making out there, a lot of it appears to be drawn moreso now with digital paints drawing computer programs now than before when most would draw on a piece of paper and then use a flat bed computer scanner to scan the image. 

Everything ends up getting converged to with in and upon the world of the digital digi computer creatured world stuff. Many of the moreso conventional art making tools of many years would perhaps become less so of a presence. I emotionally have feelings of sadness and / or lament, although such is as it has always been, we human creatures would always continue to create new tools as well as newer art making tools.

I imagine that the two thousand and twenties will be quite wild what with having mobile augmented reality virtual reality headsets with forward facing digi cams to provide augented reality stereoscopic vision.

The augmented reality computer fantasy world that is upcoming I imagine will be quite wild, including how the art making would tie in with that as well as how the entertainment media industry would take advantage of such, including where it concerns animation art making. I imagine the whole thing of it would begin to appear quite fantasy like indeed. : )]]></description>
			<content:encoded><![CDATA[<p>Not only do I see all the movie / animation studios producing all 3-d computer animated features, when I look at most of the anthro animal / Furry art making out there, a lot of it appears to be drawn moreso now with digital paints drawing computer programs now than before when most would draw on a piece of paper and then use a flat bed computer scanner to scan the image. </p>
<p>Everything ends up getting converged to with in and upon the world of the digital digi computer creatured world stuff. Many of the moreso conventional art making tools of many years would perhaps become less so of a presence. I emotionally have feelings of sadness and / or lament, although such is as it has always been, we human creatures would always continue to create new tools as well as newer art making tools.</p>
<p>I imagine that the two thousand and twenties will be quite wild what with having mobile augmented reality virtual reality headsets with forward facing digi cams to provide augented reality stereoscopic vision.</p>
<p>The augmented reality computer fantasy world that is upcoming I imagine will be quite wild, including how the art making would tie in with that as well as how the entertainment media industry would take advantage of such, including where it concerns animation art making. I imagine the whole thing of it would begin to appear quite fantasy like indeed. : )</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Dennis Tamayo		</title>
		<link>https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-34309</link>

		<dc:creator><![CDATA[Dennis Tamayo]]></dc:creator>
		<pubDate>Mon, 12 Jun 2017 00:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://rotoscopers.com/?p=26581#comment-34309</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-34054&quot;&gt;Scarlett Parker&lt;/a&gt;.

Yeah, good thing some animation studios in Los Angeles County, California didn&#039;t abandon Traditional animation as of now.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-34054">Scarlett Parker</a>.</p>
<p>Yeah, good thing some animation studios in Los Angeles County, California didn&#8217;t abandon Traditional animation as of now.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Scarlett Parker		</title>
		<link>https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-34054</link>

		<dc:creator><![CDATA[Scarlett Parker]]></dc:creator>
		<pubDate>Fri, 19 May 2017 05:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://rotoscopers.com/?p=26581#comment-34054</guid>

					<description><![CDATA[&lt;a href=&quot;https://actonvideo.com/videos/2d-cartoon-animation/&quot; rel=&quot;nofollow&quot;&gt;2D animation&lt;/a&gt; has given us so many memories, i don&#039;t think that big animation movie companies are going to abandoned it any soon.]]></description>
			<content:encoded><![CDATA[<p><a href="https://actonvideo.com/videos/2d-cartoon-animation/" rel="nofollow">2D animation</a> has given us so many memories, i don&#8217;t think that big animation movie companies are going to abandoned it any soon.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Dennis Tamayo		</title>
		<link>https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-29335</link>

		<dc:creator><![CDATA[Dennis Tamayo]]></dc:creator>
		<pubDate>Sun, 28 Aug 2016 02:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://rotoscopers.com/?p=26581#comment-29335</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-15673&quot;&gt;brandon&lt;/a&gt;.

Thank you! :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-15673">brandon</a>.</p>
<p>Thank you! 🙂</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Alan Wilcox		</title>
		<link>https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-26112</link>

		<dc:creator><![CDATA[Alan Wilcox]]></dc:creator>
		<pubDate>Fri, 15 Apr 2016 03:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://rotoscopers.com/?p=26581#comment-26112</guid>

					<description><![CDATA[but if computer animation is easier than hand drawn than how come no studio has ever bothered trying to put Wild Takes, stunningly beautiful hourglass figure screen sirens, rubbery characters with long body stretching or talking animals wearing gloves into CGI i am just sick of CG films without any of those things that is why someday i am going to do it]]></description>
			<content:encoded><![CDATA[<p>but if computer animation is easier than hand drawn than how come no studio has ever bothered trying to put Wild Takes, stunningly beautiful hourglass figure screen sirens, rubbery characters with long body stretching or talking animals wearing gloves into CGI i am just sick of CG films without any of those things that is why someday i am going to do it</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Austin Ballard		</title>
		<link>https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-24370</link>

		<dc:creator><![CDATA[Austin Ballard]]></dc:creator>
		<pubDate>Wed, 20 Jan 2016 15:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://rotoscopers.com/?p=26581#comment-24370</guid>

					<description><![CDATA[Such a shame. Sure it takes longer, but nothing matches the look and charm of a Disney 2D animation. I would love to see more 2D movies, even if they took longer or were more expensive to watch.]]></description>
			<content:encoded><![CDATA[<p>Such a shame. Sure it takes longer, but nothing matches the look and charm of a Disney 2D animation. I would love to see more 2D movies, even if they took longer or were more expensive to watch.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Iftekhar Ahmed		</title>
		<link>https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-24290</link>

		<dc:creator><![CDATA[Iftekhar Ahmed]]></dc:creator>
		<pubDate>Fri, 15 Jan 2016 13:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://rotoscopers.com/?p=26581#comment-24290</guid>

					<description><![CDATA[https://www.youtube.com/watch?v=fmn5EuqtHoQ
This is Ed Catmull&#039;s reason as to why Disney Animation stopped hand drawn. He believes that the film directors down there preferred their stories in CG as opposed to Hand Drawn (which makes sense with movies like Wreck-it Ralph, Big Hero 6, Zootopia). At the very least, Don Bluth is reviving it again with the Dragon&#039;s Lair movie!]]></description>
			<content:encoded><![CDATA[<p><a href="https://www.youtube.com/watch?v=fmn5EuqtHoQ" rel="nofollow ugc">https://www.youtube.com/watch?v=fmn5EuqtHoQ</a><br />
This is Ed Catmull&#8217;s reason as to why Disney Animation stopped hand drawn. He believes that the film directors down there preferred their stories in CG as opposed to Hand Drawn (which makes sense with movies like Wreck-it Ralph, Big Hero 6, Zootopia). At the very least, Don Bluth is reviving it again with the Dragon&#8217;s Lair movie!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: John Smith		</title>
		<link>https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-24232</link>

		<dc:creator><![CDATA[John Smith]]></dc:creator>
		<pubDate>Wed, 13 Jan 2016 23:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://rotoscopers.com/?p=26581#comment-24232</guid>

					<description><![CDATA[Everyone is talking about how long or how easy it is to make the animation. 

But no one is talking about which style of animation has the better result...]]></description>
			<content:encoded><![CDATA[<p>Everyone is talking about how long or how easy it is to make the animation. </p>
<p>But no one is talking about which style of animation has the better result&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: John Smith		</title>
		<link>https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-24231</link>

		<dc:creator><![CDATA[John Smith]]></dc:creator>
		<pubDate>Wed, 13 Jan 2016 23:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://rotoscopers.com/?p=26581#comment-24231</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-15416&quot;&gt;Satria Rahmadi Djajasudarma&lt;/a&gt;.

That&#039;s the thing!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-15416">Satria Rahmadi Djajasudarma</a>.</p>
<p>That&#8217;s the thing!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: John Smith		</title>
		<link>https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-24230</link>

		<dc:creator><![CDATA[John Smith]]></dc:creator>
		<pubDate>Wed, 13 Jan 2016 23:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://rotoscopers.com/?p=26581#comment-24230</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-17348&quot;&gt;Tim Tran&lt;/a&gt;.

&quot;Atlantis: The Lost Empire&quot; that movie was so visually beautiful. The landscape, culture, buildings, environment, and Princess Kida.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.rotoscopers.com/2015/02/27/former-disney-veteran-explains-why-big-studios-have-abandoned-2d-animation/#comment-17348">Tim Tran</a>.</p>
<p>&#8220;Atlantis: The Lost Empire&#8221; that movie was so visually beautiful. The landscape, culture, buildings, environment, and Princess Kida.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
